Don got me thinking today, who exactly is Wes Jones, what's his
goal, why does he do what he does?
So from what we know, Jones went to a military college, then
Berkeley and graduated with "Highest Honors, giving the commencement
speech (built around writings found in graffiti around the college),
then Harvard to study design and eventually wrote an extremely successful
thesis (that payed homage to Le Corbusier's Unite D'Habitation) which
allowed him to graduate with a Master of Architecture with Distinction.
He went on to create a bunch of extremely stylized and unique buildings,
buildings you wouldn't expect to see in the 80's and 90's. If I were to
describe his buildings, I'd say that they're broken down to the basics,
exposed, naked. He does away with the fancy cladding, no fancy bow ties
and blazers for Mr. Jones's buildings. What you're left with is
structure, pure structure, and technology. His buildings are ugly in
their nakedness. He designs these buildings in a postmodern era of
architecture, where the norm was to design unique, geometrically puzzling
buildings that are aesthetically pleasing, clean, well-clad. Who is
he trying to appeal to?
It feels to me like he's trying to appeal to those with an open
hand (referencing what Don said on the 9th, closed fist vs. open hand), those
who can appreciate the creation of something functional and stylish from
primitive parts. Wes Jones isn't an idiot who creates primitive
architecture because he doesn't know what he's doing. He's a well trained
professional designer, he knows what he's doing. What exactly is he
doing?
Well, lets take a look at Mr. Jones's shitty website.
"Home of BOSS Architecture". Odd, he uses slang to describe his buildings. He's also been known for using the term soup
up", as in to "soup up a building", a term commonly used in the
hot rodding community. Wondering what BOSS Architecture is, I take the
"Taste Test", a horribly designed multiple choice quiz that reveals a
little more about what BOSS architecture is.
Here's an answer I found kind of useful:
"BOSS architecture relates to its occupants like an America’s
Cup boat does to its crew: it’s always cool, and you could just cruise and
enjoy the scenery, ignoring the boat itself, but it is there for you when you
choose to pay attention—and when it's time to tack, it comes into its own,
demonstrating why all those doohickies and thingamajigs are there, why the hull
tapers as it does and what the color differences in the panels of the sail are
all about. Everything is there
for a reason, and it’s all tinged with the affect of purposefulness, even if
it’s not doing anything at the moment."
Wes Jones is fascinated with the idea an interactive building. He doesn't want a building that's designed to
sit there and look pretty, or a building that's built with one single purpose;
Wes Jones wants a building that engages its inhabitants, every part of a
building has a function, and he wants to show the inhabitants what that function
is, he wants to expose the purpose of each structural component of the
building. This results in unique, almost
skeletal designs.
So let's recap, Wes Jones is a
well trained, top-of-the-class man with quite a few distinctions. He's heavily influenced from
non-conventional, gritty forms of art (graffiti, hot rods). He loves stripping down a building to show
it's purpose, so he designs heavily stylized, naked, primitive, buildings in an
era where almost all buildings were designed to be pretty and clean.
Wes Jones isn't ignorant, he's
not just making primitive buildings because he wants to stand out, he's not
doing it without a purpose, he's not... "modern art" (as Mark would
say, no offense Mark). He has a clear
vision, a purpose, a mission. He's going
up to those closed-fisted Harvard and Berkley preps and showing them a new way
to do something. He's annoyed at the
fact that the world of architecture at the time jumped onto this postmodern
band wagon which preferred form over function.
He wanted to show the world that you can find a balance between both
form and function, and he did this by designing stripped down buildings that
were visually and physically engaging. He's
trying to show people that architectural beauty isn't only skin deep, it's not
all about how elaborate and fancy, or twisted, contorted, geometrically
challenging a building is. He wants us
to see that a Hot Rod can be as beautiful as a Benz, a graffiti artist is just
as much of an artist as da Vinci was.
---
10/14/11
Post by Patrick Cheung
No comments:
Post a Comment
Note: only a member of this blog may post a comment.